#include "PreCompiled.h"
#include "ViewProviderFurnitureMaterialProperty.h"
using namespace Gui;
PROPERTY_SOURCE(Gui::ViewProviderFurnitureMaterialProperty,Gui::ViewProviderFurnitureEntityProperty)
ViewProviderFurnitureMaterialProperty::ViewProviderFurnitureMaterialProperty(void)
{
}

ViewProviderFurnitureMaterialProperty::~ViewProviderFurnitureMaterialProperty(void)
{
}
void ViewProviderFurnitureMaterialProperty::attach(App::DocumentObject* pcObject)
{
	ViewProviderFurnitureEntityProperty::attach(pcObject);
}
